diff --git a/gcc/d/dmd/escape.d b/gcc/d/dmd/escape.d index 420fa7f80bbb816dc87c0efed8cd46c1158d513d..7586e5c7184466cd97c5fede8c373954ccb45997 100644 --- a/gcc/d/dmd/escape.d +++ b/gcc/d/dmd/escape.d @@ -93,22 +93,7 @@ bool checkMutableArguments(Scope* sc, FuncDeclaration fd, TypeFunction tf, bool isMutable; // true if reference to mutable } - /* Store escapeBy as static data escapeByStorage so we can keep reusing the same - * arrays rather than reallocating them. - */ - __gshared EscapeBy[] escapeByStorage; - auto escapeBy = escapeByStorage; - if (escapeBy.length < len) - { - auto newPtr = cast(EscapeBy*)mem.xrealloc(escapeBy.ptr, len * EscapeBy.sizeof); - // Clear the new section - memset(newPtr + escapeBy.length, 0, (len - escapeBy.length) * EscapeBy.sizeof); - escapeBy = newPtr[0 .. len]; - escapeByStorage = escapeBy; - } - else - escapeBy = escapeBy[0 .. len]; - + auto escapeBy = new EscapeBy[len]; const paramLength = tf.parameterList.length; // Fill in escapeBy[] with arguments[], ethis, and outerVars[] @@ -228,13 +213,6 @@ bool checkMutableArguments(Scope* sc, FuncDeclaration fd, TypeFunction tf, escape(i, eb, false); } - /* Reset the arrays in escapeBy[] so we can reuse them next time through - */ - foreach (ref eb; escapeBy) - { - eb.er.reset(); - } - return errors; } diff --git a/gcc/testsuite/gdc.test/compilable/test23978.d b/gcc/testsuite/gdc.test/compilable/test23978.d new file mode 100644 index 0000000000000000000000000000000000000000..cc30f728deeb10a3331acab3975438eab855085e --- /dev/null +++ b/gcc/testsuite/gdc.test/compilable/test23978.d @@ -0,0 +1,30 @@ +// REQUIRED_ARGS: -preview=dip1021 -lowmem +// https://issues.dlang.org/show_bug.cgi?id=23978 + +// Note: this is a memory corruption bug. +// Memory returned by `GC.realloc` retains references to old memory in it, +// mostly because of the smallarray optimization for `Array(T)`. +// If this fails again, it might not be consistent, so try running it multiple times. + +class LUBench { } +void lup(ulong , ulong , int , int = 1) +{ + new LUBench; +} +void lup_3200(ulong iters, ulong flops) +{ + lup(iters, flops, 3200); +} +void raytrace() +{ + struct V + { + float x, y, z; + auto normalize() { } + struct Tid { } + auto spawnLinked() { } + string[] namesByTid; + class MessageBox { } + auto cross() { } + } +}