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ira: Consider modelling caller-save allocations as loop spills
If an allocno A in an inner loop L spans a call, a parent allocno AP can choose to handle a call-clobbered/caller-saved hard register R in one of two ways: (1) save R before each call in L and restore R after each call (2) spill R to memory throughout L (2) can be cheaper than (1) in some cases, particularly if L does not reference A. Before the patch we always did (1). The patch adds support for picking (2) instead, when it seems cheaper. It builds on the earlier support for not propagating conflicts to parent allocnos. gcc/ PR rtl-optimization/98782 * ira-int.h (ira_caller_save_cost): New function. (ira_caller_save_loop_spill_p): Likewise. * ira-build.c (ira_propagate_hard_reg_costs): Test whether it is cheaper to spill a call-clobbered register throughout a loop rather than spill it around each individual call. If so, treat all call-clobbered registers as conflicts and... (propagate_allocno_info): ...do not propagate call information from the child to the parent. * ira-color.c (move_spill_restore): Update accordingly. * ira-costs.c (ira_tune_allocno_costs): Use ira_caller_save_cost. gcc/testsuite/ * gcc.target/aarch64/reg-alloc-3.c: New test.
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- gcc/ira-build.c 14 additions, 9 deletionsgcc/ira-build.c
- gcc/ira-color.c 9 additions, 4 deletionsgcc/ira-color.c
- gcc/ira-costs.c 2 additions, 5 deletionsgcc/ira-costs.c
- gcc/ira-int.h 39 additions, 0 deletionsgcc/ira-int.h
- gcc/testsuite/gcc.target/aarch64/reg-alloc-3.c 65 additions, 0 deletionsgcc/testsuite/gcc.target/aarch64/reg-alloc-3.c
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