c++: Fix ICE on g++.dg/modules/adl-3_c.C [PR107379]
As mentioned in the PR, apparently my r13-2887 P1467R9 changes regressed these tests on powerpc64le-linux with IEEE quad by default. I believe my changes just uncovered a latent bug. The problem is that push_namespace calls find_namespace_slot, which does: tree *slot = DECL_NAMESPACE_BINDINGS (ns) ->find_slot_with_hash (name, name ? IDENTIFIER_HASH_VALUE (name) : 0, create_p ? INSERT : NO_INSERT); In the <identifier_node 0x7fffe9f55ac0 details> ns case, slot is non-NULL above with a binding_vector in it. Then pushdecl is called and this does: slot = find_namespace_slot (ns, name, ns == current_namespace); where ns == current_namespace (ns is :: and name is details) is true. So this again calls tree *slot = DECL_NAMESPACE_BINDINGS (ns) ->find_slot_with_hash (name, name ? IDENTIFIER_HASH_VALUE (name) : 0, create_p ? INSERT : NO_INSERT); but this time with create_p and so INSERT. At this point we reach if (insert == INSERT && m_size * 3 <= m_n_elements * 4) expand (); and when we are unlucky and the occupancy of the hash table just reached 3/4, expand () is called and the hash table is reallocated. But when that happens, it means the slot pointer in the pushdecl caller (push_namespace) points to freed memory and so any accesses to it in make_namespace_finish will be UB. The following patch fixes it by calling find_namespace_slot again even if it was non-NULL, just doesn't assert it is *slot == ns in that case (because it often is not). 2022-10-27 Jakub Jelinek <jakub@redhat.com> PR c++/107379 * name-lookup.cc (push_namespace): Call find_namespace_slot again after pushdecl as the hash table might be expanded during pushdecl.
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