Jonathan Wakely
authored
For the C locale we know the encoding is ASCII, so we can avoid using newlocale and nl_langinfo_l. Similarly, for an unnamed locale, we aren't going to get a useful answer, so we can just use a default-constrcuted std::text_encoding representing an unknown encoding. libstdc++-v3/ChangeLog: * src/c++26/text_encoding.cc (__locale_encoding): Add to unnamed namespace. (std::locale::encoding): Optimize for "C" and "*" names.
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